RPCS3传颂之物 假面/白皇 稳定配置不闪退
1、首次进行配置,会在模拟器目录下生成一个配置文件config.yml,关闭模拟器
2、用记事本打开config.yml,下表是可能要修改的一部分参数表,对照这个修改
(是对照修改,不是复制粘贴)
PPU Decoder: Recompiler (LLVM)
PPU Threads: 6
Use LLVM CPU: ""
Max LLVM Compile Threads: 4
Enable thread scheduler: true
Set DAZ and FTZ: false
SPU Decoder: Recompiler (ASMJIT)
Lower SPU thread priority: false
SPU Debug: false
Preferred SPU Threads: 2
SPU delay penalty: 3
SPU loop detection: true
SPU Shared Runtime: true
SPU Block Size: Safe
Accurate GETLLAR: false
Accurate PUTLLUC: false
SPU Verification: true
SPU Cache: true
Enable TSX: Enabled
Accurate xfloat: true
Lib Loader: Automatically load required libraries
Hook static functions: false
Load libraries:
- libfs.sprx
HLE lwmutex: false
Maximum immediate DMA write size: 16384
Video:
Renderer: OpenGL
Write Color Buffers: false
Write Depth Buffer: false
Read Color Buffers: false
Read Depth Buffer: false
Log shader programs: false
VSync: false
Use Legacy OpenGL Buffers: false
Use GPU texture scaling: false
Stretch To Display Area: false
Force High Precision Z buffer: false
Strict Rendering Mode: false
Disable ZCull Occlusion Queries: false
Disable Vertex Cache: true
Disable FIFO Reordering: false
Enable Frame Skip: false
Force CPU Blit: false
Disable On-Disk Shader Cache: false
Disable Vulkan Memory Allocator: true
Use full RGB output range: true
Disable Asynchronous Shader Compiler: true
Consecutive Frames To Draw: 1
Consecutive Frames To Skip: 1
Driver Recovery Timeout: 1000000
Audio:
Renderer: XAudio2
Dump to file: false
Convert to 16 bit: false
Downmix to Stereo: false
Buffer Count: 32
Start Threshold: 1
3、先找到游戏(BLJM61288/BLJM61331)的首次安装目录,该目录下有PS3_GAME\USRDIR\MOVIE文件夹,把MOVIE这个文件夹重命名
再到模拟器安装目录,找到文件夹dev_hdd0\game\BLJM61288(61131)GAMEDATA\USRDIR\MOVIE,把MOVIE文件夹重命名
这一步操作会导致看不了OP,ED和一部分动画,但是能防止播放后卡住。如果想看, 之可以用视频播放器播放(没有声音),或者在对应动画前存档,将文件夹名字改回即可。